Jorge Espinel

Jorge earned his MS in Automotive Engineering from the University of Michigan, and his BS in Materials Engineering from the Universidad Simon Bolivar, Venezuela. He is currently working for a firm based in Florida that offers consulting, design and engineering services to major theme parks locally and worldwide. Jorge previously worked for two automotive companies and the multinational software company Autodesk. His design experience includes automotive design & simulation; motion-based systems; vehicle dynamics; animatronics; rollercoaster tracks design; Finite Element Method; Rendering/Animations; Rapid prototyping; Generative Design; Autodesk 3D software; CAD/CAE, Zbrush digital sculpting and PBR texturing. In his spare time, he enjoys spending time with his wife and daughter doing fun activities locally around the area and at the theme parks.

All articles from the author


What is ISO 2768? A Guide to Tolerance Standards for CNC Machining

Fabricating a product without deviations from the original design is extremely complicated. Even if you are able to get an instance comparable to your design intention, it is nearly impossible to always achieve the same exact dimensions in a batch process. That being said, you can decide how much a fabricated product can deviate from […]


3D Modeling: From Fundamentals to Advanced Techniques

The computer modeling world is a vast array of techniques and programs that can serve as tools in aiding professionals to create, simulate, and visualize their designs. This article will introduce some different types of 3D modeling software and then walk through a sample workflow in Solidworks to show you what you can do with […]