Hot out of the oven! Playstation VR Aim is the newest game controller, intended for playing first-person shooters (FPS) on the Playstation VR system.
We are intrigued by how friendly-looking this thing is. Stylistically, it certainly matches the futuristic looking Playstation VR headset. There are plenty of FPS controllers out there that look like real machine guns, so we appreciate that the designers didn’t try to go old-school hyper-masculine here.
For this teardown we're going to focus in on the major mechanical systems of the product (Fictiv is a team of MechEs, so if you're hungry for details on the electronics, you may want to venture elsewhere):
1. Front Grip Assembly
2. Rear Grip Assembly
3. Light Tracking Module
Now let's take a look at what makes this tick...
While not a complex product, we can appreciate Playstation VR Aim’s organized assembly.
As with other game controllers we’ve torn down in the past, Aim uses elastomer keypads for heavily-used buttons and metal dome switches and pushbutton switches for infrequently used buttons. A lot of button tops are cantilevered for spring-back, reducing the number of unique parts in the BOM, and simplifying assembly.
Additionally, it seems that the light tracking feature is just a single LED; The magic lies in the separately sold Playstation camera, not this accessory.
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