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A Visual Guide to GD&T

Geometric Dimensioning and Tolerancing (GD&T) is a language of symbols and standards used by engineers and manufacturers to describe a product and facilitate communication between entities working together to produce something. By deepening your knowledge around how to create a well structured GD&T, you will improve communication with your machine shop and ensure everyone involved is […]

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When, Why and How You Should Switch from Die Casting Parts to CNC Machining Them

Deciding which manufacturing process to choose can be difficult; there are many different factors to consider. You may start out with a die casting process because it can deliver the quantity you need and meet your required tolerances. However, down the line you may need to change to a different manufacturing process. This may happen […]

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5 Reasons You Need to Use 2D Drawings

As an engineer, you’ve made many 2D drawings, because drawings are still essential to the manufacturing process. Given advances in design tool technology, you may also have wondered: “Why am I creating this drawing? Why aren’t we using CAD?”  Good questions! Computer aided design (CAD) and computer aided manufacturing (CAM) are amazing tools but they […]

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EDM: Sparks Fly with This Gear Manufacturing Process

Gears can be fabricated using a myriad of different manufacturing methods. As you may expect, the profile of the teeth needs to follow specific dimensions and constraints in order to transmit torque, prevent slippage and excessive undesired contact stresses. Therefore, the fabrication process you select should accomplish the necessary tolerances and properties. This article will […]

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Engineering Tips from a Sr. Mechanical Engineer at Peloton

Welcome to Engineering Heroes: a series where we interview the mechanical engineers behind innovative products to uncover actionable tips, advice, and best practices to help you optimize your own mechanical design workflows. For this edition we sat down with Heidi Farrell, Sr. Mechanical Engineer at Peloton to learn about an impressive tip for collaborating on […]

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Engineering Tips from a Sr. Mechatronics Engineer at Dusty Robotics

Welcome to our first edition of Engineering Heroes: a series where we interview the mechanical engineers behind innovative products to uncover actionable tips, advice, and best practices to help you optimize your own mechanical design workflows. For this edition we zoomed in with Peter Lee, Sr. Mechatronics Engineer at Dusty Robotics to learn about his […]

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Cutting Edge Design: Sharp Edges on Injection Molded Parts

Sharp edges are beautiful: light glinting off these clean lines as a product rotates through space, music swelling dramatically in the background of a commercial. Edges are precise. Edges are distinct. Edges are horrible for injection molding. A general rule of injection molding is: Radius all edges. What do you do if your design calls […]

Teardown

Clash of the Controllers: Wiimote vs. Fake Wiimote

In 2006, Nintendo took the world of interactive gaming by storm. The launch of the Wii welcomed gamers and, more importantly, non-gamers alike to physically interact with a virtual world. Whether the user was playing a competitive round of Wii Tennis or customizing their Mii, the Wii remote (otherwise known as the Wiimote) invited users […]

Teardown

Epson LW-300 Label Maker Teardown

During pandemic lockdown, I noticed several issues with my home, including the broken sprinkler head, dog stains on the carpet, and my mother’s spice cabinet. My mother has a metric ton of spices that used to have labels that have rubbed off after constant use. I bought a portable label maker to replenish the labels […]

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Real Hardware Engineers Code: How to Use Code to Maximize Efficiency in Solidworks, Reporting & More

Go, Go, Go—we’ve all heard the inspirational and aspirational desire of upper management to get it done, get it done right, and as always, get it done faster. One way to be more efficient as an engineer is to learn to code. In this blog post, I hope to help convince you to start coding […]